Recently I've been looking at Povray, pyprocessing, and cfdg (version 3.0) as tools for creating digital images. I have branched two separate blogs where I mainly explore jruby + processing and processing.py

Monday, 1 November 2010

StructureSynth Version 1.4.0 (in development)

The latest svn download comes with a version number, surely the release can't be too far away. Update December 2010 windows version now released...
There is a structuresynth group on flickr. Which already boasts some quite interesting sketches, one by FracturedPixel formed the basis of this sketch (although the concept and rendition are really quite different).  Ray tracing done in structure synth.

   1 // Camera settings. Place these before first rule call.
   2 set translation [-0.149725 0.00223453 -20]
   3 set rotation [0.162338 0.703537 0.691847 0.878117 -0.422842 0.22394 0.450094 0.57117 -0.686428]
   4 set pivot [0 0 0]
   5 set scale 1
   6 
   7 set raytracer::reflection 0.5
   8 set raytracer::phong [0.6,0.6,0.3]
   9 set raytracer::ambient-occlusion [1,50,0]
  10 set raytracer::shadows true
  11 set raytracer::anti-alias 4
  12 
  13 level
  14 
  15 rule level md 3 > boxx {
  16 { x 1 y 1 z 1 s 1/2 } level
  17 { x -1 y 1 z 1 s 1/2 } level
  18 { x 1 y -1 z 1 s 1/2 } level
  19 { x -1 y -1 z 1 s 1/2 } level
  20 { x 1 y 1 z -1 s 1/2 } level
  21 { x -1 y 1 z -1 s 1/2 } level
  22 { x 1 y -1 z -1 s 1/2 } level
  23 { x -1 y -1 z -1 s 1/2 } level
  24 }
  25 
  26 rule boxx {
  27   {s 4 h 20}sphere::reflective
  28 }
  29 
  30 rule boxx {
  31   {s 4 h 200}box::phong
  32 }
StructureSynth ray-traced version












Povray Rendered

Sunflow Rendered Version


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Pembrokeshire, United Kingdom
I have developed JRubyArt and propane new versions of ruby-processing for JRuby-9.1.5.0 and processing-3.2.2